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This started as a school project some time in 2000, and ended up becoming a small presentation/demo thingie related to an edutainment project. It didn't result in anything really, it was just something to keep me occupied during a short internship at a local company.


- Car physics based on spring dynamics and a questionable friction equation
- Sound, using BASS
- Loadable/editable maps (only one used)
- Dust (Billboarding/Particles)
- Simple terrain culling (based on dot product)
- Weather (rain+thunder)
- Reflection in car body (sphere map)


LingoCarSv.zip (1.6 MB)
Swedish version.

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Page updated on March 25   2010