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Rigid Racing



This is a long-running project of mine that started as an experiment in rigid body simulations and gradually evolved into a racing game. It has gone through multiple rewrites and may be destined for another one in the future.

There is a demo available that demonstrates most of the features in the latest version.

An extensive development log is available on the old site.


THE FUTURE IS NOW, apparently... since I am indeed working on a new rewrite of this, from scratch. More info to follow as it progresses to a more presentable state.
For now, some video clips: video 1, video 2


 
   
   


rigid3demo1.zip (5.1 MB)
Demo from 2005 featuring a single car and track.



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Page updated on March 25   2010